Sam Karlen's Projects
Sam Karlen
Hello, and welcome to my portfolio! I've been developing my skills as a game designer since around 2018, working on a few projects out of class during high school and my career at High Point University. As a recent graduate of High Point University I've found myself working to further develop my skills in Unreal 5 and further my understanding of tools like Blender. On this site you will find a selection of the previous projects I've worked on and the work I've done for those projects.
My Work Showcase
Here is a selection of some of the work I'm more proud of and provides a representation of my skills as a game designer. Throughout my different projects I have taken roles programming, modeling, designing UI elements, and working with engines like Unreal 4, 5, and Unity. So far I've worked on 3 major projects, which can all be downloaded from itch.io and can be played on PC. While not all finished, a selection of screenshots below show some of these games and the Projects link will take you to my portfolio.

Killer Roomba (Game Jam)
One of the recent games in my portfolio, I've worked on the code and animations for this project.
Killaroomba will be a title where you play as a household cleaning robot gone mad, attempting to chase down and kill both civilians and police alike. This won't be easy, as the police officers that roam the maps will be vigilantely searching for you, seeking to end your ankle-height rampage.
Unreal 5
PC
4 person development team
Roles: AI programmer
I've worked on the AI code and the animations for the attacks on the enemies, ensuring that they connect with the player. We have worked hard to ensure that this game feels different from those like it, and made sure that playing as the small device allows the player different mobility options than the enemies chasing them.
Release: TBA
Project Gallery



