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Terror on the Tides

Terror on the Tides is a puzzle game that puts you aboard the deck of a pirate ship with nothing but questions, will you solve them?

Terror on the Tides is a puzzle game based on a pirate ship developed over a 4 month window.


  • Unreal 5

  • PC

  • 4 person development team

  • ~10 minutes in length

  • Roles: I worked as a 3D modeler, a blueprint editor, and a UI editor during this project.


As a developer I found that it was fairly difficult to make my puzzle both intuitive and still enjoyable to play out, which is how I came up with the idea of adding a riddle. When I first started working on the key puzzle on the deck of the ship, the key was just placed elsewhere on the deck with no real indication of where it was or what it did. This changed after a few playtesters suggested I add a readable item that explained to some degree what to do with the key.




The image on the left was the original location, which was difficult for players to both physically get to and locate when the key model was added. I changed this by adding a couple of visual elements to both highlight the key and explain where it was, as well as making it more easily accessable to the player. I added the note for the player to read and the key has a light shining on it that casts a shadow over the mast for the player to see.


The game can be downloaded at: https://sammudy.itch.io/terror-on-the-tides


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